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Archons

Archons

Developed by
BulletHell Studios
Published by
BulletHell Studios

$0.99

Archons is a Roguelite/Survivor game where you control two characters, the Archons- simultaneously! Customize your build and abilities to fit your own unique playstyle and blast your way through enemy parasites and bosses!

Consensus
B75.3/100
Steam players92.3% positiveVery Positive428 reviews
VG Insights estimate ↗≈16K copies · ≈$79.1K gross

What creators say

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Part 3 (Apr 2025) · #10 of 14 in that tierWatch the moment (0:08:39)

Tier list Part 3 (2025)

Arkins is a horde-like (vampire survivors / bullet heaven) game where you control two characters at once, which he says he has never seen done before. He treats the single-player two-character setup as the more interesting way to play and calls it a pleasantly amazing surprise. The music-synced sound design and slow, forgiving onboarding win him over. The main complaints are the short length (three levels, repeated bosses) and that many abilities do nothing in single-boss fights. He places it in A tier.

Liked

  • Two-character control is a unique twist on the horde-like genre and feels great once it clicks
  • Abilities tie into the two-character movement, so each run feels different
  • Everything is synced to the electronic music beat, and this can be used strategically (e.g. timed grenades)
  • Gentle progression: starts simple, introduces more, slow early gameplay lets players adjust to the controls
  • Good damage feedback and readability, so he usually knows why he took damage even with characters far apart
  • Solid meta progression and enemy design; attractive look and feel

Disliked

  • Game is short: only three levels, each ending in a boss
  • Bosses are identical every run and the difficulty meter adds little new
  • Wants more content and enemy variation in levels
  • On-death and bounce-type abilities are useless against lone bosses with no adds, discouraging those boons
  • The two-character control may not click for everyone

What players say

A short roguelite/survivor bullet-hell from BulletHell Studios in which one player controls two characters at once, one per hand/stick, with weapons that fire in time to the music.

Archons is a small, cheap indie (Steam, Windows only, Dec 6 2024) that sits at Very Positive on Steam (about 92-94% of roughly 430 reviews). Players love the two-character control hook, the tight positioning-focused combat and the music that syncs with weapon attacks. The recurring complaints are that it is short (around 3 hours for the main story, 3 bosses/levels), that content and enemy variety are thin, and that solo play is very mentally taxing while the game is clearly tuned for a controller or local co-op. It has no Metacritic or OpenCritic entry, so there is no critic consensus; reception is entirely player-driven. A few reviewers feel it is under-supported, and one said it seems abandoned, but I found no public patch notes confirming or refuting that. It is frequently discounted to about $1 (90% off the $9.99 base).

Players love

  • The dual-character mechanic is fresh: controlling two Archons at once is hectic but 'just works' and creates a flow state
  • Weapons and attack animations are synced to the soundtrack, praised as a standout (composer Oliver Orand is named in a review)
  • Movement and positioning matter more than spamming abilities; you cannot stand still or circle-strafe and win
  • Polished and respects your time: a short run-based experience, with endless mode and a hard mode for replay
  • Spectacular boss fights and satisfying build combos when rolls line up
  • Great value at its frequent steep discounts; StarCraft references delight some players
  • Full controller support and local split-screen co-op

Common complaints

  • Very short: main story is only 3 stages/bosses, and reviewers call it short or a bit short
  • Limited enemy variety; reviewers say many enemies use the same attack pattern and there are few maps
  • Maps are too dark and hard to read; some players had to raise brightness
  • No camera control and a rotating camera that adds to the stress
  • Mouse and keyboard play is poor or problematic; a controller is strongly recommended
  • Weak ability synergies and lackluster ability evolutions; the Archon ultimate is a static barrage
  • Polish and optimization issues reported, plus poor translation and UI complaints in one negative review
  • Ultimate is hard-coded to F even after rebinding (one reviewer)

Can feel tedious

  • Solo play demands a lot of mental juice and is described as stressful; one reviewer called it the most stressful roguelike they had tried
  • Some unlocks/research feel grindy ('after a few grind sessions') and one reviewer said difficulty collapsed once a certain research was unlocked
  • Healing pickups are time-limited and released by breaking containers, so they get wasted when damage breaks them at random
  • Dark maps and lack of camera control are frustrating
  • Reported bugs: freezing after reroll, an ice-ground mechanic problem in Endless Hard mode, and an achievement (Heartache) not unlocking

What's unique

  • You control two characters simultaneously, one per hand, as a survivor-style bullet hell, compared by one reviewer to It Takes Two meets Furi
  • Attacks and weapons are rhythm-synced to the music
  • Bloodrunes let you sacrifice health for power, and there are multiple currencies to spend
  • Local split-screen co-op where each player pilots one Archon, versus solo where one player pilots both
  • Positioning-first design rather than screen-filling particle chaos or auto-fire snowballing

Players want

  • Add a real single-character or AI-companion mode so solo players are not forced to control two characters
  • More content: more bosses/stages, maps and enemy types with distinct attacks
  • Give abilities real synergies with the Archon ultimate and stronger ability evolutions
  • Improve map brightness/visibility and add camera options
  • Fix mouse and keyboard support, rebinding bugs (ultimate on F) and UI/translation rough spots
  • Add online co-op (requested in Steam discussions) and New Game+ / quality-of-life features
  • Differentiate the two characters visually (color suggestion in discussions)

Summarised from Steam reviews and community discussion.

Steam tags

ActionAction RoguelikeBullet HellRogue-liteAction-AdventureControllerRogue-likeAdventureRPGAtmospheric

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